AI Insights · Timothy · July 2022
Top 5 Racing Games Performance in Venezuela: Q2 2022
Discover the performance of the top 5 racing games on a unified platform in Venezuela during Q2 2022, including downloads, revenue, and active user trends.
During the second quarter of 2022, the top 5 racing games in Venezuela showcased varied performance metrics on a unified platform. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Beach Buggy Racing from Vector Unit maintained a consistent download rate, peaking at around 15.8K in mid-April and remaining steady through June with weekly downloads hovering between 14.2K and 15.8K. The game also saw a steady increase in weekly active users, starting at approximately 73.7K at the end of March and growing to about 84.5K by the end of June. However, weekly revenue remained negligible, only registering a minor $10 at the end of March.
Asphalt Nitro by Gameloft SE experienced fluctuations in weekly downloads, reaching a peak of approximately 18.7K in mid-April before dropping to around 9K by the end of May, and then rising again to about 12K in late June. Active user trends showed a similar pattern, with numbers fluctuating between 43.3K and 68.9K throughout the quarter. Revenue was minimal, peaking at $8 in early May.
Bridge Race from Supersonic Studios LTD saw significant volatility in weekly downloads, starting with 2.3K at the end of March and peaking at nearly 25K by the end of May. Active users followed a similar trend, growing from about 9K at the end of March to over 55K by the end of May, and stabilizing around 41.8K by the end of June. There was no recorded revenue for this period.
Real Bike Racing by Italic Games maintained moderate download rates, with weekly numbers ranging from 6.6K to 9.2K. Active users fluctuated slightly, starting at approximately 27.6K at the end of March and ending at around 24.8K by the end of June. No revenue was recorded for this game during the quarter.
Need for Speed™ No Limits from ELECTRONIC ARTS had consistent weekly downloads, averaging around 7.5K with minor fluctuations. Active users remained relatively stable, starting at around 46.5K in late March and ending at about 45.8K by the end of June. Weekly revenue showed a downward trend from $20 in mid-April to a low of $1 by late June.
These insights are based on data from Sensor Tower, where more detailed information can be found.